Diseases

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Diseases are a type of negative Status Effect which the player can receive, in Outward.

Overview

Unlike other Effects, Diseases will not go away in time, they require the player to cure the disease in a specific manner. If left untreated, Diseases will progress to a more advanced state with more severe effects.

Eating poorly-prepared Food, drinking unclean Water, being exposed to harsh Weather, or being injured by certain Wildlife can all inflict the player with various ailments.

Curing

Diseases do not always cure instantly. Some cures may cause the disease to enter a "receding" phase, indicated by a green arrow on the status effect icon. This means the effect will go away over time and does not require further treatment.

It is also possible to cure some diseases instantly however, such as with Fungal Cleanser.

List of Diseases

IconNameDurationEffects
Ambraine Withdrawal.png
Ambraine Withdrawal The Three Brothers
  • -5% Stamina regeneration
  • -25% Status Resistance
ColdDisease.png
Cold
  • Reduces Stamina Stamina regeneration by 15% to 30%
  • Chance to cough, interrupting and preventing the player from performing actions
Hive Infestation 1.png
Hive Infestation
  • Status Effect Resistance -15% to -30%
  • Health burn rate +100% to 200%
  • Stamina burn rate +100% to 200%
IndigestionIcon.png
Indigestion
  • 40% to 80% chance to be sick when eating, nullifying the food's effects.
InfectionIcon.png
Infection
  • Lose 3% to 10% Health Health per minute
  • Eating restores -15% to -30% less Hunger
Leywilt 1.png
Leywilt
Meeka Fever 1.png
Meeka Fever
  • Weather protection -10 to -15
  • Thirst deplete rate +100% to +200%
The Hunch 1.png
The Hunch
  • Physical damage bonus -15%
  • Physical resistance bonus 0 to -15%

    See Also