Impact
Impact is an attribute in Outward which is related to the stability bar. Impact damage and impact resistance can also be increased by Effects, Food, Potions, and Skills.
Effects
Impact Damage on a weapon, trap or skill determines how much damage is dealt to the opponent's Stability bar. The stability bar represents the players stability from 0 to 100, and impact damage is subtracted directly from this number. Note that if the player or enemy is blocking, they will have an extra 50 stability "points".
Impact Resistance as an attribute determines how much impact damage is prevented when you are struck by an enemy, as a basic percentage modifier (ie. 20 impact resistance = 20% reduced impact damage). Typically, heavier armor has more impact resistance.
Protection reduces Impact damage by a flat amount, the same way it reduces physical damage.
Strategies
- When an opponent is knocked down they will be invulnerable to impact damage, quickly regain full stability, and in some cases be knocked very far back. As such, it can be more beneficial in combat to try to keep the enemy's stability between 1 and 50% so that each attack will stagger them, interrupting any of their actions.
- If an enemy is staggered 3 times within a span of about 8 seconds, they will be knocked down regardless of their current stability (this does not apply to the player, however)
- Larger enemies often have much longer 'knock down' animations, and will be vulnerable to attacks while they get back up. This means knock-downs are more effective against them as opposed to enemies with faster animations.
Impact Damage Stat Sources
Effects
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Impact Up | Flat | 20% | 4 minutes | – |
Kill Streak | Flat | -25% | 3 minutes | – |
Rage | Flat | 25% to 35% | 4 minutes | – |
Weaken | Flat | -40% | 60 seconds | – |
Wind Imbue | Flat | 50% | 3 minutes | Only affects Weapon impact damage. |
Enchantments
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Assassin | Flat | 5% to 10% | – | – |
Primal Wind | Flat | 10% | – | – |
Rascal's Verve | Flat | 10% | – | – |
Impact Resistance Stat Sources
As well as the sources listed below, nearly all Armor and Shields grant some Impact resistance.
Effects
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Craze | Flat | -10% | 4 minutes | – |
Defiled | Flat | -30% | ∞ | – |
Dizzy | Flat | -60% | 60 seconds | – |
Force Bubble | Flat | -50% | 4 seconds | – |
Gaberry Wine (effect) | Flat | -15% | 5 minutes | – |
Impact Resistance Up | Flat | 25% | – | – |
Needs: Hot | Flat | -60% | ∞ | – |
Sleep: Monsoon | Flat | 5% | 40 minutes | – |
Skills
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Master of Motion | Flat | 10% | – | Only when Discipline boon is active. |
Steady Arm | Flat | 10% | – | Only applies when blocking. |
Enchantments
Source | Type | Value | Duration | Notes |
---|---|---|---|---|
Formless Material | Flat | 10% | – | When applied to helmets |
Rascal's Verve | Flat | 7% to 13% | – | – |
Stabilizing Forces | Flat | 5% to 10% | – | – |
Unwavering Determination | Flat | 12% | – | – |