Build:Mighty Scorchin Pyroranger

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Mighty Scorchin Pyroranger is a Character Build in Outward, created by mochiibeann.

Summary

Mighty Scorchin Pyroranger
A pyroranger, capable of dealing massive burst damage as well as heavy damage over time.
BreakthroughIcon.png Breakthroughs Required Faction
Shamanic Resonance.png Survivor's Resilience.png Bloodlust.png Heroic Kingdom Banner.png
Equipment
Weapon Off-Hand Head Body Boots Backpack
Meteoric Bow.png Enkindle Chimera Pistol.png White Wide Hat.png Master Desert Tunic.png Spirit of Levant Scarlet Boots.png Flux Brigand's Backpack.png
Quickslots
1 2 3 4 5 6 7 8
Evasion Shot.png Sniper Shot.png Piercing Shot.png Strafing Run.png Conjure.png Blood Sigil.png Fire and Reload.png Palladium Arrow.png

Full Build Details

Overview


 Impact Resistance Up.png  Toughness:  ►▰▰▰ [3/5]  
 Immolate.png  Magic Damage:  ►▰▰▰▰ [4/5] 
 Physical Attack Up.png  Physical Damage:  ►▰▰▰ [3/5] 
 Speed Up.png  Movement Speed:  ►▰▰▰▰▰ [5/5] 
 Mana Ratio Recovery.png  Mana Management:  ►▰▰▰▰ [4/5] 
 Stamina Recovery.png  Stamina Management:  ►▰▰▰▰ [4/5]
 Health Recovery.png  Health Management:  ►▰▰▰ [3/5] 
 Kill Streak.png  Mechanical Intensity:  ►▰▰▰▰▰ [5/5] 
 Energized.png  Utility:  ►▰▰▰ [3/5] 



OVERVIEW:

•Warning! While this is a ranged build, it is not designed for beginners! The Mighty Scorchin' Pyroranger requires a lot of attention to detail, resource management and dodging. That being said, you are a very powerful bow user who can one shot most common enemies and take out most bosses in 1-2 minutes.

•This build is dedicated to heavy firepower, DoTs and support tools to completely destroy your enemy from afar. This build can whip out a large amount of fire, lightning and physical damage in a short amount of time all while maintaining a respectable distance. Scarlet Boots cannot be obtained until endgame; I recommend using Antique Plate Boots with Economy until then.


MUTUALLY EXCLUSIVE SKILLS:

Sigil of Wind/Infuse Wind (You may choose either as they will not be used in my build guide.)

Piercing Shot (A must have for inflicting extreme bleeding at a distance.)

Blood Sigil (100% necessary for max amount of DoTs and passive damage.)


SPECIALIST SKILLS:

Brains (Optional) (Miniscule difference in damage. If you choose to take this passive, I recommend you use Antique Plate Sallet with Economy to 'negate' the stamina cost increase.)

Cruelty

Patience

Unsealed [Optional).


PASSIVES:

Alchemical Experiment +15% All Elemental Damage

Kirouac's Breakthrough Physical+15%, Health+25

Lockwell's Revelation +30% All Elemental Damage


CONSTANT BOONS:

•Sleep: Fire Totemic Lodge +10% Fire Damage

Discipline +15% Physical Damage

Warm +30% Fire Damage

Blessed +30% Lightning Damage

•Needs: Very Tired +30% Elemental Damage with Lockwell's Revelation


HOW TO PLAY:

•Resource Management::

-The Mighty Scorchin' Pyroranger is a very resource intensive build, which is why it is not recommended for beginners. You will constantly need a source of stamina regeneration so you can maintain distance from enemies. Ambraine and Sparkling Water as well as Fire Totemic Lodge are generally enough to keep your stamina up. During fights with tougher enemies it is recommended to stop for a second or two in-between burst fire.

•Common Enemies::

-There isn't much to say here, you are capable of demolishing most enemies in the game in just a couple shots. Swap to normal arrows for enemies such as bandits, hyenas and the like to save special arrows.

•Bosses::

-Using Chimera Pistol before the fight is an obvious choice to inflict Elemental Vulnerability, I'd you have the space/skill to fit it in, please do so.

-Before you start off fights against powerful enemies make sure you are very tired, have some form of stamina regen, have at least Discipline, Blessed and Warm active as well as applying an Assassin Elixir to your bow. When you are ready to fight, summon your Blood Sigil and conjure a Blood Turret (optionally lure your opponent to your sigil and use Dagger Slash to inflict Blood Leech). Afterwards, equip your Meteoric Bow with either Palladium Arrows or Soul Rupture Arrows. Use Evasion Shot to inflict Crippled and then Piercing Shot to inflict Extreme Bleeding. By now your opponent should be inflicted with Blood Leech(Optional), Doomed/Aetherbomb, Extreme Bleeding, Extreme Poison and Holy Blaze. All that is left to do now is swap to the arrow type you had not used earlier and fire 2 shots to inflict Doomed/Aetherbomb. Any enemy who cannot resist any of these statuses should die a swift and painful death.

★Please feel free to DM or mention me on Discord with any suggestions or feedback on the build/battle guide.★

Combos

See Also