Build:Rune mage

From Outward Wiki
Jump to navigation Jump to search

Rune mage is a Character Build in Outward, created by Severd.

Summary

Rune mage
This build uses the rune sage to the fullest capablities with your main damage source being runic lightning and runic trap aswell as having a melee option with runic blade.
BreakthroughIcon.png Breakthroughs Required Faction
Well of Mana.png Leyline Connection.png Shamanic Resonance.png Any
Equipment
Weapon Off-Hand Head Body Boots Backpack
Runic Blade.png Light Mender's Lexicon.png Inheritance of the Past Rust Lich Helmet.png Antique Plate Garb.png Economy Tenebrous Boots.png Flux Light Mender's Backpack.png
Quickslots
1 2 3 4 5 6 7 8
Dez.png Egoth.png Fal.png Shim.png Sigil of Wind.png Conjure.png Blessed (skill).png Mist (skill).png

Full Build Details

This build uses runes as the main focus for doing damage that is why we focus hard on lightning and ethereal damage so when doing bosses make sure u also use their respective potions to boost your damage even more. The optimal faction would be The Holy Mission but it still works great with the other ones with the worst being The Blue Chamber faction. For doing damage u will mainly be casting Fal + Dez to get up the lantern and then spamming Fal + Shim, having a trap up when enemies come near will boost your damage even more since we boost ethereal quite a bit and having a little bonus decay damage on top of it. With just the items we reach 45% mana cost reduction, 45% lightning damage bonus, 20% ethereal damage bonus and 10% decay damage bonus then adding the boons on top we already reach 75% lighting, 50% ethereal and 40% decay then adding the extra bonuses from the factions and u will be melting enemies and have very little mana problems since we regen ~0.5 mana per second.

Combos

See Also