Build:Slayer
Slayer is a Character Build in Outward, created by an anonymous user.
Summary
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Slayer The Ultimate Warrior. Heavy physical damage with the bow and 2h sword. Heavy impact damage with the 2h sword. Good resistance and stamina. Utilizes many attack skills. Simple and effective. Breakthroughs
Required Faction Equipment Weapon Off-Hand Head Body Boots Backpack Crumbling Anger
Whiplash
Assassin
Assassin
Assassin
Full Build Details
The focus is on dealing high physical & impact damage while staying moderately tanky. The bow will hit hard, and if enemies get close you can create or close gaps using your high-impact damage on your 2h, and Predator Leap.
Why Warrior Monk:
- gives you brace for blocking an attack and/or regaining stability.
- Master of Motion for +10 resistances including impact resistance
- Flash Onslaught for a heavy hitting melee aoe that makes you invulnerable and causes confusion on the enemies (-25% impact resistance)
- +40 stamina breakthrough
Why Hunter:
- Predator Leap to close gaps or create one. The added impact damage adds to the already heavy impact build.
- +40 hp breakthrough
- Enrage. This helps your impact damage and lets you use Feral Strikes.
- Sniper Shot/Evasion Shot.
Why Cabal Hermit:
- Shamanic Resonance for extra damage of many types, extra impact damage, and better resistance stacking with Master of Motion. (+40 altogether)
- Infuse Wind for 20% attack speed and 50% impact damage. (imbue your 2h)
Heroic Kingdom Faction:
- Zagis gear
- +15% damage of all types
Mana
- 1-3. Start with 1 for Infuse Wind that is 15 mana. Call To Elements is also 15 but you can go about this how you prefer.
Gear Breakdown:
- Melee: Zagis Saw (2h sword) inflicts 'Pain' with 100% buildup. So 1 swing and the enemy has -25% physical resistance. This sword can also be enchanted with 'Crumbling Anger' (increase existing weapon's physical damage by 50% and inflict burning, poison, and extreme poison with ~20% build rate). This means Zagis Saw will now have 60 physical damage, and also inflict burning and poison.
- Ranged: Really, any bow will work. Gold Bow is pretty good to "start".
- Armor: The Kazite set has pretty good physical damage resistance already, and the more than 20% stamina reduction is really helpful with both melee and ranged, and quality of life. Enchanting the Kazite set with 'Assassin' really brings this build together for a total of +20% physical damage and +20% impact damage.
- Backpack: Brigand's Backpack for +15% physical damage and no dodge penalty (yay)
- Tent: Calygrey Bone Cage for the long 0.25% health regeneration & 10% physical damage buff. You'll need to cheese this with a friend or just use a different tent, as the Backpack would be the priority over this.
To get the most out of this build ...
You will already hit like a truck and you will have no issues with stamina. The increased health pool & increased stamina pool, and somewhat easily obtainable gear pieces, really make this build simple to play for all skill levels.
You will need to micromanage rage and discipline for Flash Onslaught & Feral Strikes but you can regain Discipline if you block an attack with Brace, and use potions for rage when Enrage is on cooldown, making this pretty easy to keep up with compared to other builds in Outward.
You'll want to stack resistances as much as possible. You'll have no protection/barrier, but that won't be an issue. There are some foods that will increase elemental resistance by 20. Add that onto Master of Motion/Shamanic Resonance and you're sitting at 60 elemental resistances (20+10+30)
You can get scaled armor pretty fast and use any weapon you want early on. This build really starts to take off after the faction quest or when you get your Kazite armor enchanted.
Combos
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