News/Nov 15 2019
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Experimental Branch
News | November 15th, 2019
“ | We are releasing a new patch on the experimental branch. Unlike the previous patch which was focused on new content, this one is meant to make the game more stable and easier to support in the long term. It also attempts to fix the long loading times when there are too many items in a scene. | „ |
~ Steam Announcement[1] |
“ | Following the engine upgrade patch, (...) here are the first hotfix:
Fix
|
„ |
~ Keos[2] |
To view the full patch notes, see the patch notes here.