Build:Blood Bullet 2.0
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Blood Bullet 2.0 is a Character Build in Outward, created by Sk0ooma.
Summary
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Blood Bullet 2.0 New and "Improved" DLC reincarnation of my original Blood Bullet Build from game release. Breakthroughs
Required Faction Equipment Weapon Off-Hand Head Body Boots Backpack
Overview
Toughness: ►▰▰▰▰ [4/5]
Magic Damage: ►▰▰▰▰ [4/5]
Physical Damage: ►▰▰▰ [3/5]
Movement Speed: ►▰▰▰▰▰ [5/5]
Mana Management: ►▰▰▰▰ [4/5]
Stamina Management: ►▰▰▰▰ [4/5]
Health Management: ►▰▰▰▰▰ [5/5]
Mechanical Intensity: ►▰▰▰▰▰ [5/5]
Utility: ►▰▰▰▰▰ [5/5]
Full Build Details
Become Death! This is the Official spiritual successor to my original Blood Bullet build at launch. My original build was nerfed HARD when they added a large cooldown timer to the namesake skill in an early patch, however with the release of the Soroboreans DLC and the Speedster class, I have brought it back arguably stronger and more versatile than ever! A super high speed and fast paced combat that disintegrates nearly everything in the game, and for the enemies resistant to decay, or just large groups, the build can shift to a micro version of my Hex Hunter!
STATS:
GEAR:
- Scavenger Scarf w/ Unassuming Ingenuity OR Scholar Circlet w/ Arcane Unison (doesn't look as cool)
- Antique Plate Garb w/ Spirit of Harmattan
- Tenebrous Boots w/ Speed and Efficiency
- Boozu Hide Backpack
- Scepter of the Cruel Priest w/ Whiplash
- Chimera Pistol
- Wolf Bow w/ Snow (for long range Hex “sniping”)
PRIMARY ITEMS:
- Purpkin Pie (reduce cooldown)
- Spiked Alertness Potions
- Illuminating Potions (Mana Regen)
- Horror's Potions (quick corruption)
- Antidotes (for emergency 100% corruption Extreme Poison)
- Assassin Elixir (increases speed and also adds AoE extreme poison to probe blast hits)
- Plant Tents (for repairing in the field while maintaining our hunger and thirst levels, you will not be sleeping much)
FOODS:
- mostly replace stamina and health potions and helps with the 100% hunger rate from corruption
- Diadème de Gibier (speed bonus)
- Purpkin Pie (speed bonus & CDR)
STATUS EFFECTS:
- Defiled (+50% decay damage)
- Needs: Tired (+15-30% Elemental Damage)
Combos
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