Build:Soroborean Steampunker

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Soroborean Steampunker is a Character Build in Outward, created by Reeptide.

Summary

Soroborean Steampunker
This build is inspired by the Alchemist Artificer. The main idea is to apply debuffs, lure around and look snazzy while you do it.
BreakthroughIcon.png Breakthroughs Required Faction
Shamanic Resonance.png Swift Foot.png Feather Dodge.png Sorobor Academy Banner.png
Equipment
Weapon Off-Hand Head Body Boots Backpack
Steel Sabre.png Rainbow Hex Cannon Pistol.png Levantine Secret Noble Mask.png Calm Soul Brigand Coat.png Rascal's Verve Krypteia Boots.png Flux Brigand's Backpack.png
Quickslots
1 2 3 4 5 6 7 8
Fire and Reload.png Shatter Bullet.png Fragment Bomb.png Spark Bomb.png Mana Push.png Puncture.png Flamethrower.png Pressure Plate Trap.png

Full Build Details

As you guessed, it's a Role-Play build. The main idea is to focus on technology way more than other builds. This means a Coil Lantern, Guns, Bombs, Pressure Plates, etc. Alongside using tech, we also get one of the best looking armors in the game.

Really it could combine with a hexer or just a build that needs debuffs, I may make one to combine this one with.

We carry around the Sabre to apply Hexes and look snazzy, you can imbue it with wind for some extra speed, but this breaks the look somewhat.

The Pistol is for huge impact and confusion debuff, but after using it as an opener, you can swap to your Coil Lantern and use Flamethrower for damage.

The armor is mostly for looks but the enchantments make you tanky and give you some nice speed and stuff.

The Backpack is the only one that would fit the Steampunker Theme and gives a nice 15% Boost to physical damage, really any bag works if you don't care about looks.

Conjure is there for summoning a ghost buddy and we also use reveal soul to help with mana issues via soul spark.

Mana push is just a nice impact option for controlling enemies.

For debuffs, our Sabre applies the elemental hexes, Puncture and the Fragment Bomb applies pain and the gun applies Confusion

Really this build relies on stuff before a fight, summoning a ghost, placing down traps, and starting the fight with a bomb or pistol.

Combos

Opener
Cannon Pistol.png > Fire and Reload.png > Mana Push.png > Puncture.png > Steel Sabre.png > Steel Sabre.png > Steel Sabre.png > Steel Sabre.png > Steel Sabre.png
Lightning Yt
Spark Bomb.png > Coil Lantern.png > Flamethrower.png

See Also