Myrmitaur's Haven
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DLC: The Three Brothers
Myrmitaur's Haven | |
---|---|
Location Details | |
Type |
Dungeon |
Region |
Caldera |
Marked Name |
Myrmitaur's Hives |
Build Name |
Caldera_Dungeon6
|
Image | |
Myrmitaur's Haven is a location in the Caldera region in Outward.
Description
A dungeon in western Caldera containing the powerful Matriarch Myrmitaur unique enemy, and the Warm Axe.
Enemies
Unique:
Normal:
- 2x Myrmitaur
- 1x Rock Mantis
- 2x Gastrocin
Loot
Artifact:
- Warm Axe - requires the Myrmitaur Haven Gate Key from the Matriarch Myrmitaur to access the exterior North Western peninsula. In the North East of the area, the Warm Axe is stuck in a corpse sitting against a tree.
Loot Containers:
- 4x Knight's Corpse
- 1x Worker's Corpse
- 1x Ornate Chest
- 3x Scavenger's Corpse
- 2x Adventurer's Corpse
- 1x Broken Tent
Gatherables:
- 2x Rich Iron vein
- 2x Palladium vein
- 3x Iron vein
- 12x Blood Mushroom (Gatherable)
- 9x Green Mushroom
- 2x Unidentified Molepig den (potential)
- 2x Unidentified Roots (potential)
- 2x Unidentified Ore Vein (potential)
Defeat Scenarios
Scenario | Time Progression | Respawn Locations |
---|---|---|
Beaten and bloody, but alive | 4-47 hours | same location as defeat |
Pounced on by Myrmitaur | 4-6 hours | Myrmitaur's Haven |
Saved by Gep | 23-73 hours | Chersonese, Hallowed Marsh, Abrassar, Enmerkar Forest, Antique Plateau or Caldera |
Saved by Gep (Caldera) | 23-73 hours | Caldera |