Cabal Hermit

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The Cabal Hermit skill tree.

Cabal Hermit Skills are trained by Adalbert the Hermit, at Hermit's House in northeastern Chersonese.

List of Skills

Tier 1: Universal Skills

These are skills available without spending a Breakthrough point.

Reveal Soul.png
50 SilverIcon.gif  |  5 Mana  |  5  seconds Cooldown

Reveal the blueish soul orb left by deceased thieves and adventurers.
Certain spells must be cast within proximity of a soul.
Call to Elements.png
50 SilverIcon.gif  |  5 Mana  |  120  seconds Cooldown

Grants you a boon that varies according to your location when casting this spell.
Mana Push.png
50 SilverIcon.gif  |  5 Mana  |  15  seconds Cooldown

Spell which inflicts no damage but has High Impact in a wide area in front of the caster.
Can be combined with other spells for powerful effects.
Weather Tolerance.png
100 SilverIcon.gif  |  Passive

Increases your Hot and Cold Weather Defense by 8.
Increases your Decay Resistance by 5.

Tier 2: Breakthrough Skill

Shamanic Resonance.png
1 BreakthroughIcon.png, 500 SilverIcon.gif  |  Passive

The effects of boons on you are increased.
For example, a boon that increases your Fire Resistance by 20 would increase it by 30 instead.

Tier 3: Specialization Skills

More advanced skills for those that specialize as a Cabal Hermit. The skills Sigil of Wind and Infuse Wind are mutually exclusive - when you choose one you can never learn the other.

Sigil of Wind.png
600 SilverIcon.gif  |  10 Mana  |  100  seconds Cooldown

Required: Activated Wind Altar.
Create a magic circle on the ground. Certain skills have additional effects when cast within this circle.
Infuse Wind.png
600 SilverIcon.gif  |  15 Mana  |  240  seconds Cooldown

Required: Activated Wind Altar.
Increases the Impact and Attack Speed of your melee weapon for 3 minutes.
Your stamina burn increases more quickly, however.
Conjure.png
600 SilverIcon.gif  |  10 Mana  |  8  seconds Cooldown

Spell which does nothing on its own, but can be combined with other abilites.

Cabal of Wind Altars

The Totem in Chersonese

The Cabal of Wind Altars (or Totems) are spread throughout the world of Aurai, which grant the power to cast certain Cabal skills within a region.

Altar Locations

See also