Haunting Beat
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DLC: The Three Brothers
Haunting Beat | |
---|---|
Skill | |
Effects |
Deploys Ghost Drums on the ground, and causes Haunted in a small radius. |
Requires |
Ghost Drums |
Consumes |
20 Stamina |
Cooldown |
120 seconds |
Skill info | |
Skill type |
Active |
Sub type |
Basic |
Skill tier |
1 |
Acquired From | |
Acquired From |
Sinai, the Primal Ritualist (Ritualist's hut) |
Cost |
50 |
Modding | |
Object ID |
8201050
|
Haunting Beat is a Primal Ritualist skill in Outward.
Description
“ | Required: Ghost Drums in inventory. Deploys the Ghost Drum and causes Haunted in a small radius. There can't be another Totem within 30 meters. |
„ |
Effects
- Deploy the Ghost Drum
- Cannot be placed within 30 meters of another totem, unless you have Harmony and Melody
- Continuously deals Haunted to enemies inside the ring.
- You can strike the instrument once every 3 seconds to send out blasts.
- Picking up the Ghost Drum will reset the charges to 0.
If an enemy is in range, hitting the Drums with a weapon will:
- Add a charge to the instrument when a blast hits an enemy, increasing the instrument's power.
- Send out a blast dealing 10 Ethereal damage to nearby targets, and an additional 3 damage per charge on the instrument with a maximum of 40 base damage. The blast also inflicts Aetherbomb on enemies.
- The Aetherbomb buildup starts at 20% and increases by an additional 6% per charge, with a cap of 100% at 14 charges.
Skill Combinations
Combo Name | Combination | Effects | Prerequisite |
---|---|---|---|
Ghost Reverberation | Haunting Beat > Reverberation | Recalls the Ghost Drum and creates a series of damaging pulses in its place. | None |
Ghost Rhythm | Battle Rhythm > Haunting Beat | When within 8 meters of a Haunting Beat, the Ghost Drum increases Protection by 5 | None |
Nurturing Ghost Drum | Haunting Beat > Nurturing Echo | Restores 5 Stamina and 5 Mana per second, for between 2 to 16 seconds depending on the number of charges. | None |
Acquired From
- Taught by Sinai, the Primal Ritualist