Skill Combinations
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Skill Combinations are the results of combining multiple Skills in Outward.
Combination Branches
Most combinations are the result of combining skills with either:
List of Skill Combinations
Combo Name | Combination | Effects | Prerequisite |
---|---|---|---|
Blood Leech | Blood Sigil > Dagger Slash | Begins a Blood Leech:
| None |
Blood Tendrils | Blood Sigil > Mana Push | The Mana Push gains Blood Tendril effects
| None |
Blood Turret | Blood Sigil > Conjure | Summons a Decay turret above the Sigil which lasts 30 seconds
| None |
Ethereal Bolt | Sigil of Wind > Mana Push | Launch a long-range Ethereal bolt | None |
Fireball | Sigil of Fire > Spark | Launch a fast-moving Fireball projectile | None |
Frost Burst | Sigil of Ice > Mana Ward | Creates a short-range Frost explosion centered on you | None |
Frost Kick | Sigil of Ice > Push Kick | Creates a short-range Frost explosion where you kick | None |
Frost Push | Sigil of Ice > Mana Push | Launch a Frost projectile from the push | None |
Ghost Reverberation | Haunting Beat > Reverberation | Recalls the Ghost Drum and creates a series of damaging pulses in its place. | None |
Ghost Rhythm | Battle Rhythm > Haunting Beat | When within 8 meters of a Haunting Beat, the Ghost Drum increases Protection by 5 | None |
Gift of Blood | Blood Sigil > Mana Ward | Receive the Gift of Blood effect for 60 seconds
| None |
Great Runic Blade | Runic Blade > Shim > Egoth | Summons a Great Runic Blade for 180 seconds | Arcane Syntax |
Immolate | Sigil of Fire > Mana Ward | Receive the Immolate effect for 60 seconds | None |
Lightning Bullet | Sigil of Wind > Fire and Reload | Pistol shot becomes a powerful Lightning projectile
| None |
Lightning Spark | Sigil of Wind > Spark | Creates a Lightning explosion from the Spark | None |
Lightning Strike | Sigil of Wind > Conjure | Creates a large Lightning explosion centered on the Sigil | None |
Mana Spark | Reveal Soul > Spark | Consumes the Soul Spot to restore Mana
| None |
Nurturing Ghost Drum | Haunting Beat > Nurturing Echo | Restores 5 Stamina and 5 Mana per second, for between 2 to 16 seconds depending on the number of charges. | None |
Nurturing Welkin Ring | Welkin Ring > Nurturing Echo | Restores 5 Health and reduces buildup of status effects by 10% per second, for between 2 to 16 seconds depending on the number of charges. | None |
Ring of Fire | Sigil of Fire > Flint and Steel | Sets the Sigil ablaze for 25 seconds | None |
Runic Blade | Shim > Egoth | Summons a Runic Blade for 180 seconds | None |
Runic Detonation | Runic Trap > Shim > Shim | Detonate the Runic Trap instantly with a larger explosion. | Arcane Syntax |
Runic Heal | Runic Protection > Egoth > Dez | Consumes your Runic Protection to heal yourself
| Arcane Syntax |
Runic Lantern | Fal > Dez | Summons a Runic Lantern
| None |
Runic Lightning | Runic Lantern > Fal > Shim | Launch a fast-moving Lightning projectile | Arcane Syntax |
Runic Protection | Dez > Egoth | Grants Runic Protection for 180 seconds
| None |
Runic Trap | Shim > Fal | Summons a magic trap. When triggered: | None |
Soul Rupture | Reveal Soul > Rupture | Consumes the Soul to create an AoE Blast: | None |
Summoned Ghost | Reveal Soul > Conjure | Summon a Ghost Ally for 280 seconds
| None |
Welkin Reverberation | Welkin Ring > Reverberation | Recalls the Sky Chimes and creates a series of damaging pulses in their place. | None |
Welkin Rhythm | Battle Rhythm > Welkin Ring | When within 8 meters of a Welkin Ring, the Sky Chimes increase Barrier by 5 | None |