Defeat Scenarios
Defeat Scenarios are a mechanic in Outward which trigger when the player is defeated, either through combat or other means. Instead of dying, time will move forward by a reasonable amount, and the player will wake up in one of many different possible outcomes.
The received scenario is more or less random, though it is influenced by the player's current location, quest progress and the circumstances of the defeat (ie. which enemy defeated the player).
Lost Items
There are various ways in which the player may lose items on death, both temporarily and permanently.
- Some enemies - generally humanoid ones - may steal valuable items such as silver, gold and gemstones from the player.
- If the player is sent to the town inn they will lose some silver to pay for their stay.
- If the player has no silver on them, the stay at the Inn will be free.
Lost Backpacks
The player's bag should never be lost entirely on death, it will usually be somewhere nearby. Occasionally it may have washed up on a nearby shore, or bandits may place it in a different room to where you awake.
- The backpack indicator on the player's compass will guide them to where their bag is located, if the player is in the same map as the bag.
- At Vendavel Fortress and Montcalm Clan Fort, the player's backpack may have been placed in a Black Chest.
Hardcore Mode
Players who have chosen to play in Hardcore Mode when creating their character have a 20% chance of receiving a permanent death.